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Our last
release was XPS 6 – a good few months’ ago now. But we aren’t slacking, I
promise you – certain persons have been eaten, others dropped from a great
height. The manuscripts are stacked up, and at last an artist is licking
his nib, and our schedule is a thing of beauty, if not truth. We’ve
employed the artistic services of Dave Allsop, best known in the RPG
community for SLA Industries; although he has also created Magic card
images and D&D® creatures for Wizards of the Coast. We are lucky to
have him, trapped in the nest, to be released when his work is done, or
eaten as a light snack if it is unfinished. Dave is also the artist and
co-creator of a non-Dying Earth project we’ve been working on – The Book
of Unremitting Horror – more on that later.
We’ve commissioned Robin D Laws to create the
Arch-Magicians book – a whole new style of Dying Earth
play. The vigilant questing of the magician gives way to power; but with
ultimate power comes ennui, and only the other Arch-Magicians provide a
suitable challenge. Squabbling, intrigue and pettifoggery might cause even
the affable Preceptor of the Conclave to tear out his hair. Robin is
devising a clever new mechanic, dare I say a metagame mechanic. I can’t
say much yet, but what I can reveal is that in this version of the Dying
Earth RPG you can win, and it won’t be by conjuring up a dark army of
underlings and conquering the world. Robin is in little danger of being
eaten, partly due to his past services, but mainly because of his personal
chaffe and offensive shirts.
Jim
Webster and Peter Freeman have created the Dying Earth
Gazetteer, a splendid overview of the entire known world, and
elsewhere. Its accuracy is absolutely and unreservedly guaranteed – at
least that is what they assured me as I dangled them, one in each claw,
over the edge of the nest. Dave Allsop is currently illustrating the more
significant entries. I find a friendly grin and a few kind words hurry him
on.
The
Book of Unremitting Horror is a bleak book of horrific
monsters for use in an OGL setting. Each horror is detailed in depth, so
much so that it each is more a complete adventure in itself. Each one has
its own agenda, its own reason for existence and its own legend. The book
includes GM and player information. A PDF sample will follow next month,
but for the moment, here is a little teaser for one of the creatures.
Dave Allsop is the artist and creator, and the creatures have been
detailed by Adrian Bott, who has written The Book of Hell for Mongoose
Publishing amongst other RPG titles.
Tooth, Talon and Pinion, The Dying Earth Bestiary
is now ready for the first round of editing. Compiled with extra material
by Ian Thomson (Demons of the Dying Earth) it will cover all the beasts
and humanoids. It includes authoritative discussions of each creature,
with a little polite scholarly disagreement over the nature of each beast,
allowing you to choose which version to use. Many of the creatures are
tied together in a grand adventure, although each segment can be run
separately. If only Ian can curb his natural exuberance, and present me
with more shiny things, I will in turn curb my natural
appetite.
The Shining Fields, written by Lynne Hardy, is a
Turjan-level campaign in the style of the old Call of Cthulu™ campaign
books is languishing awaiting art. It is with regret that I can find no
excuse to consume Lynne, as she is without fault in this matter. That
small nicety has not concerned me before, however.
XPS 7 is underway, but you will have to ask Jim
Webster, the editor, if you want to know more. I dare not.
The
Dying Earth RPG and other products are now available for sale as a
PDF from rpgnow.com
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